Diablo Immortal slides at 2022 - News - good port

Not easy to route the Immortal Diablo Project to a good port. While the parent company has real reworking internally for several weeks, Activision Blizzard has made the decision to delay the launch of the mobile declination of the famous franchise. To the chagrin of Hack and Slash fans who have been waiting for the Free To Play since his ad at the 2018 Blizzcon.

The Moment Diablo Died At Blizzcon 2018 (Hardcore Death Highlight) As can be read in a long post at the community address, the development team table now "_on a deployment in the first half of 2022", to meet the many comments from the participants who were able to approach the alpha restricted. These fixes will affect both the basic features and high-level content, PVP like the PVE, or still support for joysticks, so many sites that can not be completed by the end of the 'year.

PVE side, Blizzard seems to admit that the content lacked long-term goals and activities, which induces the addition of raids up to eight players to the infernal reliquary system. Premiums like lot should also be better equipped to motivate players, especially those who venture in high-level probation faults. A big focus seems more generally on the high level booty, especially for those who have exceeded the maximum level, in order to retain players longer in the world of the game. It is planned to integrate a system that will allow characters Possessing a high level of paragon or players tackling higher difficulties to receive more powerful objects, which seems to go without saying in a hack and slash of this quenching.

On the other hand, developers intend to better balance the weekly XP threshold that aimed at discouraging the game time judged excessive, not to overwhelm the big players or discourage those looking to catch up. With regard to the JCJ, the development team wishes to make the combat arena more attractive by re-evaluating the system of association, the rank gain, the balancing of classes or the time necessary for the eliminations. The conflict cycle, which is based on the opposition of high-level factions, including PVPVE raids, will also experience some optimizations in order to push the furious to try it.

In short, a big redesign redesign that should largely monopolize development resources in the coming weeks. That the fans of the saga are reassured, Diablo II Resurreed is still in the running for an exit on consoles and PC on September 23rd.

To read also | Diablo Immortal illustrates its classes, mechanics and decorations at the blizzcon

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